name = Grey Large Flipper
preview = grey_preview.bmp
dir = flipper_gry
model = flip_grey.gmf
type = extras
base = Component
passthru = plate_collision
description = Large Grey Flipper
styles = Grey, Ylw_Large_Flipper.txt, Yellow, Blk_Large_Flipper.txt, Black, PlexiScreen.txt, Plexiglass Sheet, plexi_curv.txt, Plexiglass Sheet

damagesounds = sounds\ramplate_hit.wav
hitpoints = 10000
fracture = 400
attachsound = sounds\cmp_generic.wav
standard = 1